Examples
Particle Physics System
Section titled “Particle Physics System”A complete particle physics system with collision detection. See the Chinese version for the full code example with:
- Gravity and velocity updates
- Boundary collision
- Particle-particle collision with elastic response
- SharedArrayBuffer optimization
- Performance monitoring
Key Implementation Points
Section titled “Key Implementation Points”@ECSSystem('ParticlePhysics')class ParticlePhysicsWorkerSystem extends WorkerEntitySystem<ParticleData> { constructor() { super(Matcher.all(Position, Velocity, Physics), { enableWorker: true, workerCount: 6, entitiesPerWorker: 150, useSharedArrayBuffer: true, entityDataSize: 9, maxEntities: 5000, systemConfig: { gravity: 100, canvasWidth: 800, canvasHeight: 600 } }); }
// Implement required abstract methods...}